Homo Ludens or: Kojima's Evolution of Mankind (Death Stranding) | Monsters of the Week

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N. V. : I wonder if Hideo Kojima sees videos like these and says to himself "what are these people talking about?! it's just video game!" lol

Scix : One thing's for sure: no matter what, if Death Stranding is even remotely successful, it will breed numerous clones by people who don't quite understand it.

Grim1952 : We're not going to play the game, the game will play US... like a damn fiddle

Nero Nyte : Norman Reedus was talking in an interview and said when he spoke to Kojima he asked "And they'll be playing as me?" And Kojima said "No, they'll be you"

Mikhail Alexandrovich : Kojima is the only modern artist that I don't find pretentious and ordinary.

Ed Kage : So kojima is making a game where characters are fully aware they're in a game and will use that against you?

Domino Godbane : I hope death Stranding gonna have the same impact as the first MGS, I want to see and play something never seen before ! In Kojima we trust :)

dra6o0n : Kojima is actually onto something. Humanity is not evolving, humanity is 'degenerating' in a sense. (Real world) All the technology that comes out of war, is used to further create weapons of war. Humans still hasn't advanced much in terms of space traveling, and economically and geologically, it feels like 'time' is running out for the current 'world' as we perceive it.

BloodEnthused : i just hope Kojima wont disappoint us, by making you, me and every fan he has overthink about death stranding

John Malkovich : Kojima is the Kubrick of video games, and Death Stranding will be his "2001: A Space Odyssey".

Ramiz S : I heard (from a leak of an insider) Kojima was inspired by Strugatsky's novel "Waves extinguish the Wind". The humanity discovers a new kind of people called "Homo Ludens" who developed a third limbic system in their brain, therefore becoming highly intellectual and open-minded in everything. The story is also about difference of perception and fear of Homo Sapiens towards Homo Ludens

David Massa : the scar on del toros head is the same as mantis too.

Felipe Díaz Bo : Mind fucking blown. Amazing quality videos as expected from you Ragnar. It's brilliant! I hope this game is unlike anything we've seen before.

Ryan Roberts : Lmao, Kojima is probably watching this stressing that ragnarox figured most of this out already

Cynder : Just this theory alone changed my perspective on life, thank you.

Jingz : Wow.... Sometimes, Youtube Recommendation done it right. This video worth every minute.

Elias Andersson : Psycho Mantis has the same scars on his head as Guillermo del Toro?!

icy veil : I LOVE how the japanese game developers make games. They can either be anime looking or realism, just like most western developers do. But even when the Jap made it realism like in FFXV, Dark Souls and Metal Gear for instance, the game has some sort of sci-fi mixes fantasies within it. The gameplay feels fantasy, they are not all move realistically like most western devs would do. Example For Honor, the game turned me off when the gameplay movement was too realistic and in my opinion, I will get bored so quick. I'm bored with the too humane movements. I want it to be like out of this world and we prolly would see this in Death Stranding.

Rowan Wallace : 9:50 "mads mikkelsen's gorgeous face" I COLLAPSED

Bschneidez : You forgot to account for the schwarzschild radius (as present on the "dog tags" around Norman Reedus' neck). The two trailers are set in different dimensions; since one is slightly longer than the other, you need to adjust for the fact that time moves differently in each. Additionally, there is a lot more evidence that ludens is connected to the game ("ensure lock is tight"). Aside from that though, I think you are spot on. I particularly love the idea that our universe is connected as well, which would be a very Kojima thing to do.

Khalid Alamin : the fact that you havent over a million subs is above me... a hidden gem you are sir

Michael Snow : This is a great video. It reminded me that in Twin Peaks the way to access the supernatural "Black Lodge" is through a weird black substance that looks and smells like "burnt engine oil."

Micheal Jackson's Aborted Son : I don't believe I could be the only one to notice the stitches on Del Toro's forehead

Skimmerlit : I wonder how meme magic plays into this. Online collectives got a lot accomplished this year, and did a lot of soul searching. Shadilay, my guys

Ed Garazaky : When you have finals but ragnar made a new video and it's about death stranding

Demon Snake : I have a feeling Death Stranding will be as revolutionary as mgs 1 . Can't wait

shinobody : Okay, after watching your vid on story - speculation time, I think game is going to be somehow tied to a concept of unrelated players fighting an online war for the same goal (finite goal, most likely), with different factions, players would have to explicitly pick to be a villain), across alternate universes, as a MMO without an open world, or a quasi-MMO - perhaps choices made during single-player game will affect other players? Why do I think that? First, William Blake's quote from the trailer is strongly about themeof 'seeing whole in one part" - after you've seen one playthrough of Death Stranding, you can infer a lot about all players and their playthrough - but only together they can achieve a goal. Hence, theme of connection. Second, games like Watch_Dogs and America's Army have interesting concept in them in multiplayer - in these games, you are always the protagonist, and you SEE your online opponents as being from a different faction - i.e you're always American soldier and fight generic terrorists in AA, and oppenent will see YOU as a terrorist and themselves as a soldier. Similarly, I think you will always see your character as Norman Reedus' character, and antagonist always as Madds Mikkelsen character - tying into the theme of relativity. Third, smoking gun, imo, for my theory - Metal Gear Online in Phantom Pain. The hidden cutscene for complete nuclear disarmament. This is the kind of goal that will be overaching goal of players in multiplayer - some grand, unified action that can save mankind, where obviously MGO was just used to prototype the concept. A MMO - that can be won. But ONLY by massive and complete cooperation.

Grandmaster Kush : It's been so long ragnar, finally got my dose of extremely high quality content.

Krait : Only thing I hope that does not become a common trend with Kojima's games moving forward is the use of stars or actors in his games as leads. I prefer original character design over the likeness of an actors face on a body. Now I see "Normans Reedus as *blank*" and not "*blank* played by Norman Reedus" Think if it had been Big Boss, Snake, or even Raiden that has been played by actors. The originality in faces would not be there. Sure the Snakes were a borrowed idea from Escape from New York but Snake never looked like Kurt Russel down to a T.

BlueGlasses : i don't know if someone already pointed that out, but... Even though Del Toro walks on his feet, the prints on the ground are still hands. To tie it in to your interpretation, i would say that the prints on the ground and the prints on the other characters bodie are all hands because that's how we play games: with our hands. Doesn't matter if you use a controller or a VR headset, kinnect guestures or mouse and keyboard: if you play a videogame (and aren't habdicapped and therefore in need of special needs control mechanics), you use your hands for each and every action in the game. Moving forward, going by foot? HANDS. So the footprints of Del Toro in the shape of hands reveal the truth about player agency.

Mars : you know its a good day when ragnarrox uploads. love your videos a lot

IcarusAblaze : in the game bravely default, the final boss refets to the players as gods, and wants to break through the 4th wall and live among the gods.

medryx : Always enjoy your videos, this one was a good one! Some very interesting points :) Just one thing I wanted to mention, when you noted that Guillermo del Toro isn't credited and that's because he /is/ in the game, I just wanted to point out that at the playstation experience panel discussion (around the 11 min mark), Kojima mentions that del Toro was just 3d scanned, but another actor actually does and will do the motion capture/acting for the character in game. I thought this was the reason why he wasn't credited as an actor for the trailer. I definitely could be wrong though!

Man Bung : My mind wasn't just blown, it was erased

Huey Long : This is interesting. I had assumed that Homo Ludens would be related to Nietzsche's idea of the Last Man/Untermensch but this idea seems even better.

ChickenSquabble : Kojima is a literal genius.

Sebastian Zieleniak : we need your thoughts about new VGA 2017 trailer!

Alexander : why don't you ever make videos!? You gotta cool voice and a badass point of view.

PolarBearProject : My theory is this: All this is taking place inside a black-hole and the umbilical cord is the "Tie-in" to our original place of origin: Our time line. And this is place inside inside the black-hole, some see as heaven and some as hell. While some see it as a place where we atone for our pass sins. That is just my two cents.... AND if EVER there was a game that would make me get a PS4, This game, thus far, would win hands down.

mini m&ms : I'm a simple girl, I see Mads in the thumbnail and I click

Ceziᴴᴰ : Your english is almost perfect but I spot a tiny accent. Are you half german half russian?

ReplacedByDrumbot : I only just realised, Guillermo has staple scars going along his forehead, almost like the top of his skull was removed and then reattached...

miloandot : New 8 minute trailer. Awaiting your breakdown because all it does is raise 1,000 more questions.

Athraxas : I really enjoy your videos on Death Stranding! Keep them coming! :)

TheGuillotinecutter : There's also "Ludens" from World of Midday" of Strugatsky Brothers, a sci-fi series of novels set in distant future, Ludens is a new species of humans are they describe themselves, they have supernatural abilities that goes beyond human imagination, they start as normal humans but eventually can become Ludens. Not like this is exactly related, but still.

Nicolas Silva : great video dude, i was waiting for this video, happy holidays btw

backonthedrums23 : I think what Kojima is hinting at was that the characters in the game are aware they are in a game and using this to sort of hold a mirror up to how our culture/civilization itself is a type of game. The oil seems to be the symbol that represents this infection of our human nature and natural environment by this type of existence. Pretty sure the place they are is some type of parallel/astral plane where the rules of the game control that place and the people in it. The characters being aware of this will definitely make for a lot of interesting moments between the player and game when having to make a life or death decision

Spills51 : I will never, NEVER forget when I realized I had to flip controller ports in that fight. It is one memory that will stay ntill I hit the grave. I'm almost 40 so this happened over 20 yrs ago and it still is one of the most memorable moments I have. Crazy when I think "A GAME" did that. On top of that I still remember killing Sniper Wolf and holding "HER" while she was dying. The fucking game made me feel bad that I did that after talking to her.

Blag Cog : 16:15 thats not the earth. The earth looks much different from the surface of the moon. You can cover the earth with your thumb. That thing looks gigantic.

Gabe Scharf : Those skeleton faced soldiers were actually just skeletons, check out their hands.