Blizzard Employees Say It's Far Worse....

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TheQuartering : Hey Everyone! Going To Try To Get 3 Videos Out Today! So Much To Talk About! If I Could Ask, Please Remember To CRUSH that LIKE button on the video (if you did like it) & Consider sharing this tweet, it helps a ton!

It Came From A Box : Blizzard and Bethesda are killing me this year :\

Wyxxoz : "No king rules forever my son"

Lithus17 : Bonus’s are almost strictly for higher level corporate management. The little guys (who do the actual work) rarely see a red cent. I once got a $175 bonus for Xmas. At first it felt nice getting “free money” until we heard that our general manager got $20,000. (I can only imagine what his boss got.) But we did hear that he used it as a down payment for a new boat. I used mine to put gas in my car and get much needed groceries. Seriously...what the fuck.

IMnotFATbutUare : You merged with activision, became a massive multi billion company and then let your marketing people run your company. Could have been easily avoided if you had one boss who was actually a gamer and had a braincell Blizzard. You played yourself and you deserve to crash. When marketing people are your top rank on payrolls it's the beginning of the end. Don't need a genius to see it.

Scorch428 : Money is a REAL addiction for some people. Just like heroin or anything else. The more you get, the more you want.

GreenOakDragonBear : I worked for a large corporation for 15 years. All of the complaints that Jeremy read about Blizzard, are par for the course when it comes to working in places like that. They have no concerns about miserable employees. The mark of a bad company seems to always be when they tell you "You can be replaced, you're lucky to even have this job." That's when it's time to run.

A Gorilla : I remember being on the WoW forums reading comments when the Activision merger first went down. There were so many deluded and naive people who thought it would be a positive, or that nothing would change. Lo and behold a snowball effect which has been building momentum ever since then and has yielded a complete corporate takeover and most of the Blizzard senior staff (who made the games you loved in the first place) leaving the company. Private companies going public almost always harms the product.

Alex J : I been working in the industry for almost 7 years now. Unfortunately this problem doesn't only affect Blizzard, but industry in general. Big Brands like Blizzard, Rocksteady, DICE, Rockstar. Companies that people outside the industry consider "Dream Jobs" are more often then not are the lowest paid jobs in the industry. I had an interview in one of those companies a few years back, they offered me Half of what i was making at the time at Lionhead Studio, Unfortunately those "special" companies developed big Ego, and believe that people will work for free just to say they worked there, and worst par, its actually true! young talent undercuts us normal people who expect to be compensated cording to their skill lvls and experience. On top of that there is a problem not only with these companies but with most of the industry in general, and that problem is Demand. 10 years ago, graphics where not as advanced, games where smaller, things where easier. Today games are HUGE, everything is open world with 1000ds of hours of game play, but people still pay the same price for the game as they did 10 years ago. when 10 years ago it would take 4-10 people like me to make all the art for a game, TODAY its 20-30 people in the studio and 150 somewhere in china or India doing outsourcing. Games now are EXTREMELY expensive to make. That's why micro transactions and free to play models are so popular now, because companies expect more then $50 from their players. Sad truth of the industry. BUT in the same time its still a very competitive industry, and if you are known within the industry to a certain degree, if you got some serious portfolio behind your belt and you can guide other employees, you can negotiate good wage for yourself.

William Vasseur : big bonuses for the CEO, the one guy that doesn't do anything to make the game

Ian Mount : mmmm maybe i shouldn’t chase the dream of working in the games industry...

Ontos : Well blizzard you got yourself into this mess

The Panda : If you have gone to college, gotten a degree and have enough working experience to work at a triple A company, you SHOULD NOT be paid sooo little that you have to work a second job and/or live in a house with 4 other employees just to afford rent. That is absolutely ridiculous.

Souless Deeds : The biggest issue is how much is Activision squeezing their cash cow for? But another issue is California. California has one of the highest cost of living in the U.S. and its forcing a great deal of people to leave California. Colorado is another state that has recently increased its cost of living. Its becoming nearly impossible to afford a "Decent" place to live in the Denver metro area. I had a 2 bedroom Appt just this year and I was paying 1680 for that. And there were some people paying 1800 plus for 3 bedrooms. Its not unheard of to hear of appts charging 2k and more because there just isn't enough housing to meet the demand. Legalized pot is part of the reason. Allot of pot heads and people dealing with pain moved to Colorado and Denver was their top location. Denver now is over crowded and even if you try to get a appt for 800 a month. And you will be living in more crime ridden areas. The thing is no one is doing anything to limit property management companies from charging such insane amounts for rent of places that would normally be 750 to 850. Instead you are paying mortgage levels for a 2 bedroom appt. Then you gotta add in the growing cost of gas. Insurance. Phone. Internet. Clothes and other expenses. And definitely the retarded cost of buying groceries. Then of course you have to consider that with a higher pay scale comes higher tax brackets. And good ol uncle Sam is sure as hell gonna get his cut and force medical insurance down your throat. In some parts of the US 70k and 80k salaries sounds great. You could comfortably have a family and live a more upper middle class life on that amount. But in California you are making chump change and if you want to save up any of your money then you are forced to sacrifice your off work hours of comfort and relaxation and live in less than appealing housing conditions in neighborhoods that make you not want to buy anything new or else risk having it vandalized or stolen. This is a sad part about living in the US. Even if the government raises minimum wages or jobs in your area pay good salaries. The local economy will jack up their prices in order to take advantage of your higher wages. So in the end your not really doing as great as things sound on paper.

Brainfryde : Very odd. To listen to Mike's complaints and call them unwarranted due to his time out of the company. And then to describe all of the problems that come from Mike's complaints about Blizzard. There were two things that made working Blizzard great: prestige and joy of working on a AAA title that is full of lore and a huge, loyal and creative player base, and the promise of profit sharing in the long run. The money is gone, the creativity is gone (replaced by structured corporate planning trying to predict what players will pay for), and the business is being run into the ground by occupying one of the most expensive areas in the US. Imagine if they moved 50 miles down the road, and sold their holdings in Irvine to pay for it? Corporate gentrification is taking over Blizzard creative direction; WoW shows it (make the game easier for new revenue streams, err, players), Remastered games show it (we can't create new games, but everyone loves updated graphics), and Diablo really drove the stake home by trying to sell PC gamers a mobile game. You would have better luck selling a Prius as a replacement vehicle for a Hummer :p

Joe Deats : California takes half of everything you should keep voting the same way.

Kosh800 : I started working at Blizzard in early 2005 right after the release of WoW. I wasn't in dev, I was a GM for WoW, and boy did they not let us forget that. Blizzard treated us liked shit. I was fine with the job early on, because the size of the department was small and kind of close knit. That didn't last, though. I wasn't one of the first GMs, those existed during the alpha and beta stages of the game and there were only a small handful of them. I was, however, one of the first GMs hired on after the game officially launched. I actually got the job after they handed out fliers at the Frys opening night celebration for the game. The first few months were kind of amazing. Like you said in this video, the pay was shit but I thought, "Who cares? It's BLIZZARD!" I played their games since I was a kid. I used to use my dial up modem to call another friend of mine's modem so we could play Warcraft 2 against each other. This was SUPER early multiplayer stuff. So needless to say I was a huge fan. But that only lasts so long. Now when I started we were already understaffed and unprepared for the breakout success WoW was going to be. The ticket times were atrocious because of that. In the many months that followed Blizzard hired more and more GMs, but even so the ticket times didn't improve because WoW also got more and more players. It got to the point that ticket times took WEEKS to get answered. Some took so long that even our logs didn't go back far enough to deal with their issues. So Blizzard hired more and more. So fast forward a year and the building we're in is packed with people. It went from knowing everyone on the floor to knowing absolutely no one outside your team and maybe another few former team members. Everyone there was pushing metrics and REALLY pushing down hard on us to get the tickets done as fast as possible. That's all well and good but quality starts to suffer, a lot. Around the same time their way to fix quality issues pops up. We also had quality assurance people but around this time they start doing stupid shit. Things like, "Did you RP with the player?" I mean really? The guy is reporting another guy for calling him a "fag" in Barrens and you want me to type out some borderline ERP shit just to tell him I'll look into it? Ugh, so frustrating. Eventually I moved on to become what's basically a tier 2 and 3 GM. Instead of talking to the people with normal tickets I'd handle the item and account issues for in-game stuff. Someone hack your account and shard all your shit? You'd get sent to me and I'd do my best to confirm it and get it back for you. I liked this a lot more because I actually felt like I was doing something for the player, not just giving canned responses while making a jerking off motion and moving onto another ticket. But even there they were pushing for faster and faster ticket times. "Don't spend so much time trying to verify their items, just look up the time they said it might have happened and if you can't find it then deny them and move on." Yeah, because that's real quality work. Eventually I just stopped caring what some of the supervisors were saying about the time and started working on what I felt was best for the player. Nothing I did was going to be good enough for them as far as time was concerned, so why bother? It got to the point that I was just so sick of their shit that I quit. Those last two weeks were some of the best I had while working there. I didn't give a flying fuck about ticket times, I just did the tickets that I could the best that I could no matter the time it took. I spent one 8 hour shift on 3 tickets. 3. Those guys were SUPER thankful, too. We didn't get thanks very often, so it was awesome having the player actually tell us thanks. Actually that particular job didn't get many interactions with players at all that weren't through email. So I left happy knowing I made some other player's day, but knowing that Blizzard was going down hill. But I forgot the worst parts. So first of all Blizzard didn't really consider us Blizzard employees. We had our own separate building (which I understand because our department was huge and their building wasn't big enough) but even so our key cards couldn't even open up the other building. We also weren't even given priority for internal hiring. What would usually happen is there would be an internal listing for a job so that people within the company could apply before it goes out to the public. Cool, right? Well not if you were a GM or tech support. We weren't REALLY Blizzard so they treated us as if we were outside hires. They'd also normally allow transfers to different departments within the company if a spot opened up, unless you were in our building in which case we had to apply as if we didn't work for the company. To top all of it off in the last year or so I worked there they eventually started hiring temps who never even played the game, or any games for that matter. When I got hired they were looking for gamers who were familiar with Blizzard games and Warcraft in particular. By the time I left they were literally using a temp agency to get people as GMs. THEN they decided that it would be a fantastic idea to move the entire department to Austin freaking Texas. Why? Oh they tried to pitch the idea that it was for US! That WE should be grateful for such a forward thinking ADVENTURE! Yeah, suck my nuts. The real reason was that they could use the Austin area's already large CSR resources to hire even more temps, pay people even LOWER wages, pay less in taxes, and not have to deal with any of those pesky "Blizzard" GMs dirtying their Irvine area. So yeah, fuck Blizzard.

Vias : Same old story...the rich get richer and the poor are used up and thrown away. I used to work for a major corporation (for 10 years) that pulled some of the most dishonest, lying, cheating and despicable stunts that are mind blowing. I must say, the day I left remains the greatest day of my life; talk about 'liberating'. Now, I just live (barely) off of my measly military retirement check. I have struggled financially for over 7 years but there's another old saying that is so very true: Money doesn't buy happiness. I'm poor, but I've never been happier.

Starfals : We all saw this coming when they merge with Activision. There was no other way it can ends.

Christian Dudley : As a long time Blizzard fan and someone who has debated playing Wow again... I am utterly horrified. Really just ashamed of my years supporting them, buying the novels and expansions and ALL the games.

Andrew Kozloski : It's clear as day that Activision killed Blizzard and everyone with a brain knew years ago that this would happen. The merger happened in 2007, just around the time Blizzard was finishing the still-best and the last good WoW expansion, Wrath of the Lich King. Since then, WoW became about playable Pandas and they switched their focus to obvious money grabs like Overwatch (intended to emulate the success of arena shooters), Heroes of the Storm (intended to emulate the success of League of Legends) and Hearthstone (intended to emulate Free to Play mobile games) and now they're turning Diablo into a mobile game. Anyone else see a pattern here? None of the games were about games anymore--they were designed by the money-obsessed assholes who run Activision. When is the last time Activision made a good game? Yeah, I don't remember either. Yepp, sorry, but the people writing in to "correct" The Quartering are liars.

Ken G : Activision is doing to Blizzard what EA did to BioWare. So sad to see a beloved game studio get bought out and driven into the ground.

DevastatorKnight : I love HotS, this hurts to hear it failed :(

deitylink1 : WC3 is the Blizzard I actually loved, WoW started the blizzard I've come to dislike

patrick Katalenas : corporatism must be exterminated.

Relevant Username : Man sounds like they need to leave California. Taxes are insane there, and the dollar value is just low.

Deniz Cem Kaya : "We can't afford our rents" -Don't you have mobile phones?

Citizen Four : @ 4:07 -- *I still don't understand why employers willingly allow their employee's bonuses to be taxed!* When I learned that my company could effectively do the same and issue it as _back pay_ we did so and let our employees keep more of their hard-earned money. Throughout the year we also issue monetary _gifts_ such as gift cards, which are taxed less than their income or exempt altogether.

Neural Tech : When Blizzard made online connections a requirement for Diablo 3 and Starcraft 2, I boycotted them and haven’t looked back. I never played WOW, would have if it was SP and didn’t require a net connection. The day I get around to playing SC 2, I am not looking forward to having to find a crack to play it offline. They’ve been dead to me for a long, long time. This comes from someone who played all their original games back in the day. They lost their minds with their WOW money. The Community had a chance to take a stand and boycott them when they announced online requirements for SP games, but instead they acted like basic bitches and supported the move. No LAN and always on requirements.... no thank you, go fuck yourself!

Matthew Byrd : I used to be a DEDICATED fan of Blizzard. I bought every single game and add on. I’m done with Blizzard now. You can tell the company is all about the bottom line and monetizing their products as much as possible. Short-term this will net them the mulah but won’t keep them relevant with hardcore gamers - their base - for much longer. Unless they pull a 180 - which they won’t - they will suffer a slow decline as their fanbase’s nostalgia wanes for a lack of new compelling content and naked exploitation and monetization of every aspect of their games. They’ve forgotten one important rule: Make great products and people will pay. You don’t have to be cheap or nakedly greedy if you just focus on great products.

David Wohlfahrt : Anyone else only partially listening to what he says because they were looking at the cinematics? Had to rewind a few times :D

Cailan Cook : The fact that one of the employees said "expect to see things get more incorporated with Activision should their next game be a flop" is incredibly depressing considering the company is taking a negative turn already, it's basically saying that if consumers object to the increasingly greedy and complacent content the studio is putting out, things will only get worse. So what do we do? Other than continue to call out these business practices for what they are?

Andy Welsh : this video doesn't address the concept of supply and demand in the job market though. when people are lined up down the block to work for their "favorite video game company" it's going to naturally drive down the pay for those jobs. "don't like the pay? we've got 50,000 resumes from qualified people who will accept lower salary offers than what we're paying you" --Blizzboys

Alec Denholm : I used to want to develop games until I heard what a toxic cesspool games development is at the high end. How does a company that makes so much money from each customer still not make enough to pay employees?

Obsidianflame : "Sire! The morale of our troops are low, they begin to desert the battlefield!"

JONminiminiME : He says towards the end that the Glassdoor reviews for the other company say "the same thing". However I'm looking at the Glassdoor reviews for Blizzard and they are all pretty high (?). I think nowadays everyone is trying to find the BIG STORY that will expose the whole games industry. I'm not saying it's all false, I'm just skeptical.

Moon Door : I guess Blizzard survived long enough to see itself becoming a villain.

Rob Conary : It's like that everywhere in the US. Pay has completely stalled except for a lucky few at the top. It's not sustainable, but the rich seem to be blind to this fact, or they never bothered studying Western history from the past couple centuries.

TrueConsole Gamer : If Blizzard knew what was good for them they'd start the process of porting World of Warcraft for next generation consoles as periphial mouse & keyboard support will be there or they could port a more basic version for controller but either way Blizzard could cash in huge on the console market as there's 100s of millions of console gamers which would pay monthly fee to have World of Warcraft on console no doubt ........... Blizzard would be wise to make it happen 👍

Silver Scorpio : Breaks my heart to see Overwatch choke and die.

ds4081 : Good God, those Bonuses are insane. I am lucky to to get 1 weeks pay.

inappropriately aligned metaphorical nourishment : we need fair payment. - don't you guys have second jobs?

atreyu10284 : @1:30 "people would see bonuses 1/5 of that (50,000)" There is an axiom that I live by and that is only worry about yourself. Don't worry about what other people are doing or what other people are earning. If one of my peers earns more than me, then it's neither here nor there for me. The biggest lie people tell you while growing up is that things have to be fair. Things aren't fair. Period. And as long as there is human subjectivity involved, things will never be fair. But it doesn't do you any good to dwell on how unfair things are.

Something_to_appease_Google : This guy is the furthest one could possibly be from being articulate. Constant ums and ums and ums. Hey Blizzard employees, send me your information and I’ll cover it with a proper voice over and I won’t share your information because I hate Blizzard too. Morons ignored DoTA and let *VALVE* take over and of course they turned Legion Commander into a black female and turned the mighty frost wyrm Winter Wyvern into some tumblr browsing feminist. It wasn’t until this abomination quickly became popular that they realised they had to make their own moba and of course they came out with the ungodly piece of shit heroes of the fucking storm.

Scorch428 : Something is really wrong at the TOP level of Blizzard. And they will never get another dime from me... They arent a groundbreaking company anymore, they are now in line with greedy bankers...

Dylamos : Most of this is so true in the game making industry. There are a few things i'd like to mention though and i don't want to misconstrue that some of the complaints are not legitimate. Some of the "engineers" or "designers" that work on the game are actually completely useless. They do grunt work, and most of the tedious bullcrap that anyone can do. Almost all of those are those low level engineers who make the very bottom of the barrel in salary. Most of the complaints are coming from there. I think that they shouldn't work at a company like blizzard who only reward the most talented members of their team. They will 100% exploit your passion if you're not a top member of their design and engineering team. Pay you little for doing grunt work, that's how it will always be. That being said, if they worked at another company, say amazon, yahoo, or any other tech company, they will definitely get paid more for the same level of work. I don't mention google or microsoft or any of the higher paying jobs because most of the time they don't pass interviews. Point being... yes they exploit you and pay you little, most of the time it's because you are honestly almost useless and can in-fact be easily replaced. Very rarely is a top level engineer mistreated or underpaid eventually you climb too high and the company may think it's your time to retire though.

Bad Goyim : WoW dead, blizzard dead. End of story

Don Roden : That is why the company should move to somewhere like Austin Texas or Huntsville Al so you can afford to work for normal salaries............

The Helpful Pug : "HR makes internal lists that include government mandated healthcare..." do the world a favour, punch an HR in the face. Such a cancer on industrial society....they exist to make hiring easier, and instead spend huge sums of company cash to embed themselves in positions of control over other staff, and then, because they are untrained and incompetent, ruin lives.

Tho Vinh : Heroes of the storm is the perfect example for what a failure when you let marketing people run the company. It must be better to satisfy platinum and below players than fixing the game’s real problem. Trash talking the game = bad. Praising how good the game is = good. Yeah, it sounds so good that it’s not amazed me that hots is a dead game now.