Blizzard Employees Say It's Far Worse....

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TheQuartering : Hey Everyone! Going To Try To Get 3 Videos Out Today! So Much To Talk About! If I Could Ask, Please Remember To CRUSH that LIKE button on the video (if you did like it) & Consider sharing this tweet, it helps a ton!

It Came From A Box : Blizzard and Bethesda are killing me this year :\

The Panda : If you have gone to college, gotten a degree and have enough working experience to work at a triple A company, you SHOULD NOT be paid sooo little that you have to work a second job and/or live in a house with 4 other employees just to afford rent. That is absolutely ridiculous.

IMnotFATbutUare : You merged with activision, became a massive multi billion company and then let your marketing people run your company. Could have been easily avoided if you had one boss who was actually a gamer and had a braincell Blizzard. You played yourself and you deserve to crash. When marketing people are your top rank on payrolls it's the beginning of the end. Don't need a genius to see it.

A Gorilla : I remember being on the WoW forums reading comments when the Activision merger first went down. There were so many deluded and naive people who thought it would be a positive, or that nothing would change. Lo and behold a snowball effect which has been building momentum ever since then and has yielded a complete corporate takeover and most of the Blizzard senior staff (who made the games you loved in the first place) leaving the company. Private companies going public almost always harms the product.

Vias : Same old story...the rich get richer and the poor are used up and thrown away. I used to work for a major corporation (for 10 years) that pulled some of the most dishonest, lying, cheating and despicable stunts that are mind blowing. I must say, the day I left remains the greatest day of my life; talk about 'liberating'. Now, I just live (barely) off of my measly military retirement check. I have struggled financially for over 7 years but there's another old saying that is so very true: Money doesn't buy happiness. I'm poor, but I've never been happier.

Ontos : Well blizzard you got yourself into this mess

William Vasseur : big bonuses for the CEO, the one guy that doesn't do anything to make the game

Fisco Dromunova : This is the entire corporate business model of the world right now... CEO's know they can crap on the working class and use managers as the fall guys. This is why the rich think they can crap on all working class. You can't quit these lousy companies anymore because they are all like this. This is why unions started decades ago. But got destroyed by the rich and powerful. Now unions are a shell of what they SHOULD have been. There is no more take care of the little man. There is only take care of yourself and screw anyone else. We need to change our culture and our way of thinking. We need to get back to the pursuit of happiness, and not the pursuit of billions. And that happiness shouldn't come from screwing one another over.

Mike X : My buddy just moved to Texas over the summer to work for Blizzard, saying what a great opportunity this will be for him. After two months there, he quit and moved back home to Massachusetts. Apparently they were only paying him $11/hour, which is our home state's minimum wage! Obviously not enough to live on.

Scorch428 : Something is really wrong at the TOP level of Blizzard. And they will never get another dime from me... They arent a groundbreaking company anymore, they are now in line with greedy bankers...

Kosh800 : I started working at Blizzard in early 2005 right after the release of WoW. I wasn't in dev, I was a GM for WoW, and boy did they not let us forget that. Blizzard treated us liked shit. I was fine with the job early on, because the size of the department was small and kind of close knit. That didn't last, though. I wasn't one of the first GMs, those existed during the alpha and beta stages of the game and there were only a small handful of them. I was, however, one of the first GMs hired on after the game officially launched. I actually got the job after they handed out fliers at the Frys opening night celebration for the game. The first few months were kind of amazing. Like you said in this video, the pay was shit but I thought, "Who cares? It's BLIZZARD!" I played their games since I was a kid. I used to use my dial up modem to call another friend of mine's modem so we could play Warcraft 2 against each other. This was SUPER early multiplayer stuff. So needless to say I was a huge fan. But that only lasts so long. Now when I started we were already understaffed and unprepared for the breakout success WoW was going to be. The ticket times were atrocious because of that. In the many months that followed Blizzard hired more and more GMs, but even so the ticket times didn't improve because WoW also got more and more players. It got to the point that ticket times took WEEKS to get answered. Some took so long that even our logs didn't go back far enough to deal with their issues. So Blizzard hired more and more. So fast forward a year and the building we're in is packed with people. It went from knowing everyone on the floor to knowing absolutely no one outside your team and maybe another few former team members. Everyone there was pushing metrics and REALLY pushing down hard on us to get the tickets done as fast as possible. That's all well and good but quality starts to suffer, a lot. Around the same time their way to fix quality issues pops up. We also had quality assurance people but around this time they start doing stupid shit. Things like, "Did you RP with the player?" I mean really? The guy is reporting another guy for calling him a "fag" in Barrens and you want me to type out some borderline ERP shit just to tell him I'll look into it? Ugh, so frustrating. Eventually I moved on to become what's basically a tier 2 and 3 GM. Instead of talking to the people with normal tickets I'd handle the item and account issues for in-game stuff. Someone hack your account and shard all your shit? You'd get sent to me and I'd do my best to confirm it and get it back for you. I liked this a lot more because I actually felt like I was doing something for the player, not just giving canned responses while making a jerking off motion and moving onto another ticket. But even there they were pushing for faster and faster ticket times. "Don't spend so much time trying to verify their items, just look up the time they said it might have happened and if you can't find it then deny them and move on." Yeah, because that's real quality work. Eventually I just stopped caring what some of the supervisors were saying about the time and started working on what I felt was best for the player. Nothing I did was going to be good enough for them as far as time was concerned, so why bother? It got to the point that I was just so sick of their shit that I quit. Those last two weeks were some of the best I had while working there. I didn't give a flying fuck about ticket times, I just did the tickets that I could the best that I could no matter the time it took. I spent one 8 hour shift on 3 tickets. 3. Those guys were SUPER thankful, too. We didn't get thanks very often, so it was awesome having the player actually tell us thanks. Actually that particular job didn't get many interactions with players at all that weren't through email. So I left happy knowing I made some other player's day, but knowing that Blizzard was going down hill. But I forgot the worst parts. So first of all Blizzard didn't really consider us Blizzard employees. We had our own separate building (which I understand because our department was huge and their building wasn't big enough) but even so our key cards couldn't even open up the other building. We also weren't even given priority for internal hiring. What would usually happen is there would be an internal listing for a job so that people within the company could apply before it goes out to the public. Cool, right? Well not if you were a GM or tech support. We weren't REALLY Blizzard so they treated us as if we were outside hires. They'd also normally allow transfers to different departments within the company if a spot opened up, unless you were in our building in which case we had to apply as if we didn't work for the company. To top all of it off in the last year or so I worked there they eventually started hiring temps who never even played the game, or any games for that matter. When I got hired they were looking for gamers who were familiar with Blizzard games and Warcraft in particular. By the time I left they were literally using a temp agency to get people as GMs. THEN they decided that it would be a fantastic idea to move the entire department to Austin freaking Texas. Why? Oh they tried to pitch the idea that it was for US! That WE should be grateful for such a forward thinking ADVENTURE! Yeah, suck my nuts. The real reason was that they could use the Austin area's already large CSR resources to hire even more temps, pay people even LOWER wages, pay less in taxes, and not have to deal with any of those pesky "Blizzard" GMs dirtying their Irvine area. So yeah, fuck Blizzard.

Starfals : We all saw this coming when they merge with Activision. There was no other way it can ends.

Joe Deats : California takes half of everything you should keep voting the same way.

Scorch428 : Money is a REAL addiction for some people. Just like heroin or anything else. The more you get, the more you want.

Obsidianflame : "Sire! The morale of our troops are low, they begin to desert the battlefield!"

Ken G : Activision is doing to Blizzard what EA did to BioWare. So sad to see a beloved game studio get bought out and driven into the ground.

David Wohlfahrt : Anyone else only partially listening to what he says because they were looking at the cinematics? Had to rewind a few times :D

deitylink1 : WC3 is the Blizzard I actually loved, WoW started the blizzard I've come to dislike

Matthew Byrd : I used to be a DEDICATED fan of Blizzard. I bought every single game and add on. I’m done with Blizzard now. You can tell the company is all about the bottom line and monetizing their products as much as possible. Short-term this will net them the mulah but won’t keep them relevant with hardcore gamers - their base - for much longer. Unless they pull a 180 - which they won’t - they will suffer a slow decline as their fanbase’s nostalgia wanes for a lack of new compelling content and naked exploitation and monetization of every aspect of their games. They’ve forgotten one important rule: Make great products and people will pay. You don’t have to be cheap or nakedly greedy if you just focus on great products.

patrick Katalenas : corporatism must be exterminated.

Cailan Cook : The fact that one of the employees said "expect to see things get more incorporated with Activision should their next game be a flop" is incredibly depressing considering the company is taking a negative turn already, it's basically saying that if consumers object to the increasingly greedy and complacent content the studio is putting out, things will only get worse. So what do we do? Other than continue to call out these business practices for what they are?

Andrew Kozloski : It's clear as day that Activision killed Blizzard and everyone with a brain knew years ago that this would happen. The merger happened in 2007, just around the time Blizzard was finishing the still-best and the last good WoW expansion, Wrath of the Lich King. Since then, WoW became about playable Pandas and they switched their focus to obvious money grabs like Overwatch (intended to emulate the success of arena shooters), Heroes of the Storm (intended to emulate the success of League of Legends) and Hearthstone (intended to emulate Free to Play mobile games) and now they're turning Diablo into a mobile game. Anyone else see a pattern here? None of the games were about games anymore--they were designed by the money-obsessed assholes who run Activision. When is the last time Activision made a good game? Yeah, I don't remember either. Yepp, sorry, but the people writing in to "correct" The Quartering are liars.

DevastatorKnight : I love HotS, this hurts to hear it failed :(

Relevant Username : Man sounds like they need to leave California. Taxes are insane there, and the dollar value is just low.

Alec Denholm : I used to want to develop games until I heard what a toxic cesspool games development is at the high end. How does a company that makes so much money from each customer still not make enough to pay employees?

Deniz Cem Kaya : "We can't afford our rents" -Don't you have mobile phones?

Neural Tech : When Blizzard made online connections a requirement for Diablo 3 and Starcraft 2, I boycotted them and haven’t looked back. I never played WOW, would have if it was SP and didn’t require a net connection. The day I get around to playing SC 2, I am not looking forward to having to find a crack to play it offline. They’ve been dead to me for a long, long time. This comes from someone who played all their original games back in the day. They lost their minds with their WOW money. The Community had a chance to take a stand and boycott them when they announced online requirements for SP games, but instead they acted like basic bitches and supported the move. No LAN and always on requirements.... no thank you, go fuck yourself!

Skipper G44 : Pay and working conditions in video game companies are generally very poor. More then half of my current colleagues are game industry veterans who have left the industry (myself included). Video game companies run on blood and tears and souls of fresh college graduates who are dumped when they run out of juice and want to have a fair pay and something resembling life-work balance. I myself got my income doubled and amount of hours cut dramatically after I had left. I believe that current video game industry work model is unsustainable and we will see some sort of a paradigm shift in the future.

RAZOR12334 : This is why gave up after working in a firm for 13 years and now started my own business that is farming and I get enough time to play games and spent time with my kids.

Citizen Four : @ 4:07 -- *I still don't understand why employers willingly allow their employee's bonuses to be taxed!* When I learned that my company could effectively do the same and issue it as _back pay_ we did so and let our employees keep more of their hard-earned money. Throughout the year we also issue monetary _gifts_ such as gift cards, which are taxed less than their income or exempt altogether.

Bad Goyim : WoW dead, blizzard dead. End of story

John barfneck : i feel soooooooooooooo sorrrrrrrrrrrrry for these people who get 25000 dollar bonuses while making 3 times what i made for doing actual back breaking labor for 20 years..........they make more in 3 years than i saved in 20 years while being underpaid by 3 dollars and hour and getting maybe a 3 percent raise every five to ten years.... i just feel sooooooo soorrrry for these snowflakes whining about their massive salaries.....while working in a air conditioned building............i throw up when i hear these people whine about their paychecks and bonuses for making a video game......

sweatshopkids : Blizzard confirmed IOI from Ready Player One.

Christian Dudley : As a long time Blizzard fan and someone who has debated playing Wow again... I am utterly horrified. Really just ashamed of my years supporting them, buying the novels and expansions and ALL the games.

Don Roden : That is why the company should move to somewhere like Austin Texas or Huntsville Al so you can afford to work for normal salaries............

Moon Door : I guess Blizzard survived long enough to see itself becoming a villain.

AntiFed1791 : The Soviet Republic of California. Keep voting Democrat, Californians.

hensarita : first time watching. Sees Warhammer 40k. Immediate love.

Statystyk : 30k in USA is beggars money? In UK its a good income per Year

Andy Welsh : this video doesn't address the concept of supply and demand in the job market though. when people are lined up down the block to work for their "favorite video game company" it's going to naturally drive down the pay for those jobs. "don't like the pay? we've got 50,000 resumes from qualified people who will accept lower salary offers than what we're paying you" --Blizzboys

inappropriately aligned metaphorical nourishment : we need fair payment. - don't you guys have second jobs?

The Helpful Pug : "HR makes internal lists that include government mandated healthcare..." do the world a favour, punch an HR in the face. Such a cancer on industrial society....they exist to make hiring easier, and instead spend huge sums of company cash to embed themselves in positions of control over other staff, and then, because they are untrained and incompetent, ruin lives.

B : I like that wh40k box set you have there sir.

Mace Murphy : Like this everyone!!! You might not need it in your liked videos, or not really care, but us gamers need to protect each other! Our kind is being exploited and if people don’t see this they will keep being exploited. Maybe it won’t change anything but it could. People always say our lives are only in games and they use that belief to exploit us. If we as a community get together to tell Blizzard that part of our love for them should go to their employees they will have to listen. Or face becoming an industry Boogyman like EA. Blizzard used to survive on the love of it’s fans, i love them personally but we can’t let them get away with using people’s love of games to gauge them out of their lives. So like this video! (And preferably this comment so others can see) Don’t let others use our passions to exploit us! TLDR: like this, protect your fellow gamers.

Fafa Fooey : California elects a majority of democrats. Start right there if you have a brain and you'll figure it out fast.

Lalasong : THE CULLING OF BLIZZARD: Activision: Glad you could make, it Blizzard. Blizzard: Watch your tone with me Activision. You may be our partner, but were still your superiors as game developers. Activision: As if I could forget...Listen Blizzard, there's something about the gaming market you should know. Activision: Oh no! Were too late! Activision: These AAA titles have all been infected. They may be quality games now, but It's only a matter of time before they turn, into the Fortnite! Blizzard: What? Activision: This entire company, must be purged! Blizzard: How can you even consider that? There must be some other way- Activision: Dammit Blizzard! As your future majority stockholder, I order you to purge this company! Blizzard: You are not my boss yet Activision. Nor would I obey that command even if you were! Activision: Then I must consider this an act of hostile takeover. Blizzard: Hostile takeover? Have you lost your mind Activision?! Activision: Have I? Activision: Blizzard, by my right of our contract, and the authority of my stock holders, I here by relieve you of your video games and suspend your dev teams from service! Bungie: Activision, you can't jus- Activision: It's done! Activision: Those of you that have the will to embrace this new market, follow me! Activision:The rest of you, get out of my sight! Blizzard: You just crossed a terrible threshold, Activision. Activision: Bungie? Bungie: I'm sorry Activision, I can't watch you do this.

Taterdude Guy : We're going to see a repeat of what happened with Rare. The bigger and more talented part of Blizzard is going to break off and start their own indie company starting with a Warcraft or Diablo style game being kickstarted. I can just see it happening.

zack slater : I called it as soon as I saw "Activision Blizzard"

Carthago Delenda Est : Did this employee really say Brevik wasn't an integral part of Blizzards success just because he left a year before World of Warcraft released? Really? Does current Blizzard actually think their huge success comes solely off of WoW and not the 3 *giant* titles that came before it? Fucking _really_ ?